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Ship Database

Nebula Class Explorer

Category: Cruiser


Expected Duration: 120 years
Time Between Resupply: 3 years
Time Between Refit: 6 years

Officers: 180
Enlisted Crew: 600
Marines: 0
Passengers: 110
Maximum (Evacuation) Capacity: 8000

Cruising Velocity: Warp 6
Maximum Velocity: Warp 9.1
Emergency Velocity: Warp 9.8 (for 12 hours)

Length: 442 meters
Width: 470 meters
Height: 133 meters
Decks: 30

Auxiliary Craft
Shuttlebays: 2
Captain's Yachts
   Mark 1 Captain's Yacht: 1
   Danube Runabout: 2
   Delta Flyer Runabout: 1
   Talon Scout: 1
   Hunley Shuttle: 1
   Type 11 Shuttle: 2
   Type 8 Shuttle: 8
   Type 9 Shuttle: 3
   Argo Transport: 1

Defensive Systems
   Ablative Armor
   Structural Integrity Field
   Type X Array: 8
Shielding Systems
   Auto-Modulating Shielding System
   Metaphasic Shielding System
   Standard Shielding System
   Burst-Fire Torpedo Launcher: 2
      Quantum Torpedoes: 100
      Photon Torpedoes: 230

Specifications Written By: Adam
Modifications, Notes, and Pod Data By: Antoniemey
Revisions By: RAdm Tharos (Nov 2012)

The Nebula carries a changeable mission pod that can be changed out during a layover at a starbase. The swap-out between pods takes beteeen 72 hours and 3 weeks depending on the types of pods involved. It takes the longest to change between the Sensor Pod and any of the other pod designs due to the difference in pod mounting components.

Mission Pod Specifications

Between missions COs may dock their ship at a starbase to change pods. This is done to provide greater flexibility in the range of Nebula Class missions. The default pod that Nebula Class starships in Horizon Fleet carry is the Tactical Pod.

Sensor Pod: This pod contains multiple long-range sensor pallets, greatly increasing the ship's sensor range. This was the first pod designed for the Nebula Class and has significantly different mounting structure compared to the other pods.

Weapons Pod: This pod design was commissioned during the Dominion War after a rapid development during the Klingon Conflict instigated by changeling infiltrators. This pod carries 5 forward and 3 aft pulse-fire torpedo launchers with a payload of 200 photon and 100 quantum torpedoes. This pod also mounts 2 Type XII phaser arrays.

Tactical Pod: This pod was the 2nd pod developed for the Nebula class, going into service just prior to the Klingon Civil War. This first ship outfitted with the Pod was the USS Sutherland. After the initial wrinkles were worked out of the design, this pod quickly became the standard mounted pod for most Nebula Class ships. The Tactical Pod carries 3 burst-fire torpedo launchers (2 fore, 1 aft) with 150 photon and 75 quantum torpedoes. It also mounts sensor pallets to aid in the aiming and targeting of the pod's torpedo launchers.

Hospital Pod: This pod is not often used, but is kept on hand at major starbases for medical relief missions. THe Hospital Pod contains a full medical facility of starbase size and quality and has the capacity to house nearly 100 medical personnel and up to 600 patients.

Habitation Pod: This pod is used for colony or troop transportation and, depending on configuration, can carry up to 3000 colonists or 5000 troops with full equipment for a 90 day deployment. This pod also carries several high-capacity personnel transporters and a hangar bay with capacity for up to 10 craft, depending on craft types.

Hangar Pod: This pod is essentially a large hangar bay and servicing facilities. The standard craft load is

12 Avenger class Interceptors
12 Mustang Class Space Superiority Fighters
10 Runabouts, various classes

Deck Listing:

Deck Description
1 Captain's Ready Room, Main Bridge, Observation Lounge, XO's Office  
2 Junior Officers' Quarters, Environmental System Controls  
3 Junior Officers' Quarters, Flight Control Center, Primary Sensor Array  
4 Main Shuttlebay, Upper Shuttle Maintenance Bay, Shuttlebay Operations  
5 Lower Shuttle Maintenance Bay, VIP Quarters, Primary Communications Array  
6 Transporter Rooms 1-4, Main Science Labs 1-10, CSO's Office  
7 Senior Officers' Quarters, Hydroponics Bay, Auxiliary Deflector Control  
8 Crew Quarters, CO's Quarters, XO's Quarters, VIP Quarters, Banquet Halls  
9 Senior Officers' Quarters, Stellar Cartography, Officers' Mess  
10 Ten Forward Lounge, Fusion Reactors 1-4, Saucer Impulse Engines, Main Computer Core (Level 1)  
11 Holodecks 1-4, Gymnasiums 1 & 2, Security Office, Brig, Armory, Main Computer Core (Level 2)  
12 Main Sickbay, Main Computer Core (Level 3), Secondary Environmental Support  
13 Cargo Bays 1 & 2, Residential Quarters, Primary SIF & IDF Generators  
14 Cargo Bay 3 & 4, Cargo Loading Doors, Residential Quarters  
15 Training Facilities, Armoury, Maintenance Bay 1  
16 Captain's Yacht Docking Port, Secondary Communications Array  
17 Crew Quarters, Upper Mess Decks, Tactical Sub-systems  
18 Crew Quarters, Auxiliary SIF & IDF Generators, Sensor Maintenance  
19 Crew Quarters, Lateral Sensor Arrays, Secondary Computer Core (Upper Level)  
20 Crew Quarters, Lower Mess, Sensor Sub-systems, Secondary Computer Core (Lower Level)  
21 Holodecks 5 & 6, Main Probe Storage, Arborteum, Aft Lounge  
22 Forward Torpedo Launcher, Torpedo Loading Mechanism, Torpedo Bay, Shuttlebay 2, Shuttle Maintenance  
23 Main Navigational Deflector, Secondary Ship Stores, Storage Bays 1-6  
24 Primary Ship Stores, Science Labs 11-15, Deuterium Storage  
25 Deuterium Storage, Deuterium Injectors, Engineering Labs 1-3, Maintenance Bay 2  
26 Upper Warp Core, Upper Engineering Access, Aft Torpedo Launcher, Torpedo Loading Mechanism, Torpedo Bay, Primary Shield Network Generators, Secondary Probe Storage  
27 Middle Warp Core, Main Engineering, Chief Engineer's Office, Maintenance Bay 3, Maintenance Equipment  
28 Lower Warp Core, Lower Engineering Access, Cargo Bays 5-9, Secondary Shield Network Generators, Forward Tractor Beam Emitter  
29 Antimatter Generator, Antimatter Storage Pods, Machine Shops and Fabrication Centers, Waste Reclamation Systems, Environmental Support Systems  
30 Aft Tractor Beam Emitter, Antimatter Supply Manifold, Antimatter Injectors, Antimatter Loading Hatch, Warp Engine Core Jettison Hatch  

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December 11, 2018
Simming Year: 2394



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